Koei Tecmo and Nintendo created a musou game that puts Princess Zelda at the forefront. Hyrule Warriors: Age of Imprisonment presents a canonical story, serving as a companion to The Legend of Zelda: Tears of the Kingdom, captivating me since its initial announcement.
Nintendo entrusted Koei Tecmo with expanding on the tragic Imprisoning War, bringing to life events and characters previously only hinted at in brief flashbacks. This ambitious task risked either enriching the existing narrative or diluting a mysterious part of the lore better left unexplored.
The game achieves a middle ground, offering:
Although it cannot avoid the repetitive nature of the musou genre, requiring players to defeat large numbers of enemies repeatedly, Age of Imprisonment balances this with:
"It begins immediately after Zelda is transported back in time by a mysterious force at the beginning of Tears of the Kingdom."
Author's summary:
Age of Imprisonment enriches the Zelda saga by blending compelling characters and thrilling combat, delivering a narrative that deepens the lore while injecting humor into its tragic backdrop.